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Bullet Waste

Bullet Waste

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Devlog

  • Breaking Skulls
    March 09, 2025 by Stork'Studios#Bullet Waste, #bullet hell, #enemies, #game design, #analysis
    Hi, I’m Adam “Gahlammon” Dachtera, team leader and main designer of Bullet Waste, here to tell you about the design process of our enemies. …um, I mean, enemies in Bullet Waste. Not enemies of... Continue reading
  • Development After Two Demos
    August 17, 2024 by Stork'Studios#Bullet Waste, #bullet hell, #game design, #analysis
    Hi, I’m Adam “Gahlammon” Dachtera, team leader and main designer of Bullet Waste, here to tell you about the designing of our game. Introduction We’re currently approaching the release of the... Continue reading
  • Demo 2.2 Patchnotes
    May 28, 2024 by Stork'Studios#Bullet Waste, #bullet hell, #patchnotes
    Hi! The patched version of our last demo was just released and I’d like to share with you a little bit about the things we’ve changed in our new blog post . You can read there about what we've foc... Continue reading
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