Devlog
- March 09, 2025 by Stork'Studios#Bullet Waste, #bullet hell, #enemies, #game design, #analysisHi, I’m Adam “Gahlammon” Dachtera, team leader and main designer of Bullet Waste, here to tell you about the design process of our enemies. …um, I mean, enemies in Bullet Waste. Not enemies of... Continue reading
- August 17, 2024 by Stork'Studios#Bullet Waste, #bullet hell, #game design, #analysisHi, I’m Adam “Gahlammon” Dachtera, team leader and main designer of Bullet Waste, here to tell you about the designing of our game. Introduction We’re currently approaching the release of the... Continue reading